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  /external/skia/gm/
bigblurs.cpp 17 // It creates a large blurred rect/rectori then renders the 4 corners and the
42 SkPath rectori; variable
44 rectori.addRect(bigRect);
45 rectori.addRect(insetRect, SkPath::kCCW_Direction);
92 canvas->drawPath(rectori, blurPaint);
megalooper.cpp 82 // Use two clips to define a rectori where we want pixels to appear.
  /external/skia/bench/
RectoriBench.cpp 25 return "rectori";

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