/external/slf4j/slf4j-ext/src/test/java/org/slf4j/instrumentation/ |
ToStringHelperTest.java | 32 assertEquals("", "null", ToStringHelper.render(null)); 33 assertEquals("", "a", ToStringHelper.render("a")); 34 assertEquals("", "[]", ToStringHelper.render(new String[0])); 36 assertEquals("", "[a]", ToStringHelper.render(new String[] { "a" })); 38 assertEquals("", "[a, b]", ToStringHelper.render(new String[] { "a", "b" })); 40 assertEquals("", "[a, b, c]", ToStringHelper.render(new String[] { "a", "b", "c" })); 42 assertEquals("", "[[a], [b, c]]", ToStringHelper.render(new String[][] { { "a" }, { "b", "c" } })); 44 assertEquals("", "[0, [a], [b, c]]", ToStringHelper.render(new Object[] { "0", new String[] { "a" }, new Object[] { "b", "c" } })); 46 assertEquals("", "[1]", ToStringHelper.render(new int[] { 1 })); 48 assertEquals("", "[1, 2, 3]", ToStringHelper.render(new int[] { 1, 2, 3 })) [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/ |
drawable1-expected-completion50.txt | 2 <animation-list /> : Drawable used to render several animated frames. 7 <layer-list ></layer-list> : Drawable used to render several drawables stacked on top of each other. 11 <selector ></selector> : Drawable used to render several states. 12 <shape ></shape> : Drawable used to render a geometric shape, with a gradient or a solid color.
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drawable1-expected-completion47.txt | 2 <animation-list /> : Drawable used to render several animated frames. 7 <layer-list ></layer-list> : Drawable used to render several drawables stacked on top of each other. 11 <selector ></selector> : Drawable used to render several states. 12 <shape ></shape> : Drawable used to render a geometric shape, with a gradient or a solid color.
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/external/nist-sip/java/javax/sip/header/ |
ContentDispositionHeader.java | 8 String RENDER = "Render";
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/pipeline/ |
FullresRenderingRequestTask.java | 15 static class Render implements Request { 41 Render render = new Render(); local 42 render.request = request; 43 postRequest(render); 48 RenderingRequest request = ((Render) message).request; 50 mFullresPipeline.render(request);
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RenderingRequestTask.java | 31 static class Render implements Request { 57 Render render = new Render(); local 58 render.request = request; 59 postRequest(render); 64 RenderingRequest request = ((Render) message).request; 71 mPreviewPipeline.render(request);
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HighresRenderingRequestTask.java | 35 static class Render implements Request { 64 Render render = new Render(); local 65 render.request = request; 66 postRequest(render); 71 RenderingRequest request = ((Render) message).request;
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pt_emit.c | 65 * clobber this state in the render backend. 69 draw->render->set_primitive(draw->render, emit->prim); 73 emit->vinfo = vinfo = draw->render->get_vertex_info(draw->render); 115 *max_vertices = (draw->render->max_vertex_buffer_bytes / 131 struct vbuf_render *render = draw->render; local 142 /* XXX: and work out some way to coordinate the render primitive 145 draw->render->set_primitive(draw->render, emit->prim) 201 struct vbuf_render *render = draw->render; local [all...] |
draw_pt_fetch_emit.c | 104 draw->render->set_primitive(draw->render, gs_out_prim); 108 vinfo = feme->vinfo = draw->render->get_vertex_info(draw->render); 178 *max_vertices = (draw->render->max_vertex_buffer_bytes / 198 draw->render->allocate_vertices( draw->render, 202 hw_verts = draw->render->map_vertices( draw->render ); 225 draw->render->unmap_vertices( draw->render [all...] |
draw_pt_fetch_shade_emit.c | 85 draw->render->set_primitive(draw->render, prim); 89 fse->vinfo = vinfo = draw->render->get_vertex_info(draw->render); 168 *max_vertices = (draw->render->max_vertex_buffer_bytes / 196 if (!draw->render->allocate_vertices( draw->render, 201 hw_verts = draw->render->map_vertices( draw->render ); 225 draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ) [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gre/ |
extra-view-metadata.xml | 26 render (alone|skip|normal) "normal" 123 render="alone" /> 188 render="skip" /> 196 render="skip"> 204 render="skip" /> 209 render="skip" /> 214 render="skip" 221 render="skip" 227 render="skip" /> 233 render="skip" / [all...] |
/development/samples/browseable/BasicMediaDecoder/ |
_index.jd | 8 This activity uses a TextureView to render the frames of a video decoded using the
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/frameworks/base/tests/RenderThreadTest/res/values/ |
strings.xml | 4 <string name="app_name">Render Thread</string>
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/external/webrtc/webrtc/tools/e2e_quality/audio/ |
default.pa | 5 load-module module-null-sink sink_name=render sink_properties=device.description=render format=s16 rate=48000 channels=1
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/external/mesa3d/src/mesa/tnl/ |
t_vb_render.c | 30 * Render whole vertex buffers, including projection of vertices from 36 * context->Driver.Render.* 69 /* Clip and render whole begin/end objects */ 84 tnl->Driver.Render.Points( ctx, start, count ) 124 const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ 125 const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ 126 const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ 132 #define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x ) 133 #define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx ) 155 tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES] [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_swtnl_t.c | 106 struct nouveau_render_state *render = to_render_state(ctx); local 112 render->mode = VBO; 113 render->attr_count = NUM_VERTEX_ATTRS; 121 struct nouveau_array *a = &render->attrs[i]; 137 render->map[ha->vbo_index] = i; 146 FOR_EACH_BOUND_ATTR(render, i, attr) 147 render->attrs[attr].stride = vtx->vertex_size; 166 struct nouveau_render_state *render = to_render_state(ctx); local 167 struct nouveau_swtnl_state *swtnl = &render->swtnl; 173 struct nouveau_array *a = &render->attrs[ta->attrib] 185 struct nouveau_render_state *render = to_render_state(ctx); local [all...] |
nouveau_vbo_t.c | 45 struct nouveau_render_state *render = to_render_state(ctx); local 47 if (render->mode == VBO && !_mesa_is_bufferobj(a->BufferObj)) 58 struct nouveau_render_state *render = to_render_state(ctx); local 59 GLboolean imm = (render->mode == IMM); 63 nouveau_init_array(&render->ib, 0, 0, ib->count, ib->type, 66 FOR_EACH_BOUND_ATTR(render, i, attr) { 69 nouveau_init_array(&render->attrs[attr], attr, 81 struct nouveau_render_state *render = to_render_state(ctx); local 85 nouveau_cleanup_array(&render->ib); 87 FOR_EACH_BOUND_ATTR(render, i, attr) 105 struct nouveau_render_state *render = to_render_state(ctx); local 125 struct nouveau_render_state *render = to_render_state(ctx); local 163 struct nouveau_render_state *render = to_render_state(ctx); local 206 struct nouveau_render_state *render = to_render_state(ctx); local 234 struct nouveau_render_state *render = to_render_state(ctx); local 291 struct nouveau_render_state *render = to_render_state(ctx); local 411 struct nouveau_render_state *render = to_render_state(ctx); local 458 struct nouveau_render_state *render = to_render_state(ctx); local 512 struct nouveau_render_state *render = to_render_state(ctx); local [all...] |
/frameworks/base/libs/hwui/ |
RenderBuffer.h | 27 * Represents an OpenGL render buffer. Render buffers are attached 32 * Creates a new render buffer in the specified format and dimensions. 48 * Returns the GL name of this render buffer. 55 * Returns the format of this render buffer. 62 * Binds this render buffer to the current GL context. 69 * Indicates whether this render buffer has allocated its 77 * Allocates this render buffer's storage if needed. 88 * Resizes this render buffer. If the buffer was previously allocated, 102 * Returns the width of the render buffer in pixels [all...] |
/external/webrtc/webrtc/common_video/ |
video_render_frames.h | 27 // Add a frame to the render queue 30 // Get a frame for rendering, or a zero-size frame if it's not time to render. 36 // Returns the number of ms to next frame to render 45 // Don't render frames with timestamp older than 500ms from now. 47 // Don't render frames with timestamp more than 10s into the future.
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/external/webrtc/webrtc/modules/video_render/ |
video_render.h | 18 * contains all of the APIs that are needed for using the video render 33 * Create a video render module object 35 * id - unique identifier of this video render module object 36 * window - pointer to the window to render to 49 * Destroy a video render module object 70 * Change render window 72 * window - the new render window, assuming same type as originally created. 83 * Add incoming render stream 86 * zOrder - relative render order for the streams, 0 = on top 92 * Return - callback class to use for delivering new frames to render [all...] |
/external/freetype/src/raster/ |
ftrend1.c | 32 ft_raster1_init( FT_Renderer render ) 34 FT_Library library = FT_MODULE_LIBRARY( render ); 37 render->clazz->raster_class->raster_reset( render->raster, 45 /* set render-specific mode */ 47 ft_raster1_set_mode( FT_Renderer render, 52 return render->clazz->raster_class->raster_set_mode( render->raster, 60 ft_raster1_transform( FT_Renderer render, 68 if ( slot->format != render->glyph_format [all...] |
/external/pdfium/third_party/freetype/src/raster/ |
ftrend1.c | 32 ft_raster1_init( FT_Renderer render ) 34 FT_Library library = FT_MODULE_LIBRARY( render ); 37 render->clazz->raster_class->raster_reset( render->raster, 45 /* set render-specific mode */ 47 ft_raster1_set_mode( FT_Renderer render, 52 return render->clazz->raster_class->raster_set_mode( render->raster, 60 ft_raster1_transform( FT_Renderer render, 68 if ( slot->format != render->glyph_format [all...] |
/external/skia/third_party/libsdl/android/ |
sdl_android.gypi | 53 '<(src_dir)/src/render/SDL_d3dmath.c', 54 '<(src_dir)/src/render/SDL_render.c', 55 '<(src_dir)/src/render/SDL_yuv_mmx.c', 56 '<(src_dir)/src/render/SDL_yuv_sw.c', 57 '<(src_dir)/src/render/direct3d/SDL_render_d3d.c', 58 '<(src_dir)/src/render/direct3d11/SDL_render_d3d11.c', 59 '<(src_dir)/src/render/opengl/SDL_render_gl.c', 60 '<(src_dir)/src/render/opengl/SDL_shaders_gl.c', 61 '<(src_dir)/src/render/opengles/SDL_render_gles.c', 62 '<(src_dir)/src/render/opengles2/SDL_render_gles2.c' [all...] |
/external/skia/third_party/libsdl/linux/ |
sdl_linux.gypi | 64 '<(src_dir)/src/render/SDL_d3dmath.c', 65 '<(src_dir)/src/render/SDL_render.c', 66 '<(src_dir)/src/render/SDL_yuv_mmx.c', 67 '<(src_dir)/src/render/SDL_yuv_sw.c', 68 '<(src_dir)/src/render/direct3d/SDL_render_d3d.c', 69 '<(src_dir)/src/render/direct3d11/SDL_render_d3d11.c', 70 '<(src_dir)/src/render/opengl/SDL_render_gl.c', 71 '<(src_dir)/src/render/opengl/SDL_shaders_gl.c', 72 '<(src_dir)/src/render/opengles/SDL_render_gles.c', 73 '<(src_dir)/src/render/opengles2/SDL_render_gles2.c' [all...] |
/external/skia/third_party/libsdl/mac/ |
sdl_mac.gypi | 67 '<(src_dir)/src/render/SDL_d3dmath.c', 68 '<(src_dir)/src/render/SDL_render.c', 69 '<(src_dir)/src/render/SDL_yuv_mmx.c', 70 '<(src_dir)/src/render/SDL_yuv_sw.c', 71 '<(src_dir)/src/render/direct3d/SDL_render_d3d.c', 72 '<(src_dir)/src/render/direct3d11/SDL_render_d3d11.c', 73 '<(src_dir)/src/render/opengl/SDL_render_gl.c', 74 '<(src_dir)/src/render/opengl/SDL_shaders_gl.c', 75 '<(src_dir)/src/render/opengles/SDL_render_gles.c', 76 '<(src_dir)/src/render/opengles2/SDL_render_gles2.c' [all...] |