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  /external/autotest/client/deps/webgl_perf/files/
webgl-performance-0.0.2.tar.bz2 
  /external/opencv3/3rdparty/libwebp/dsp/
upsampling.c 274 // rgbA4444
290 static void ApplyAlphaMultiply4444(uint8_t* rgba4444,
295 const uint8_t a = (rgba4444[2 * i + 1] & 0x0f);
297 const uint8_t r = multiply(dither_hi(rgba4444[2 * i + 0]), mult);
298 const uint8_t g = multiply(dither_lo(rgba4444[2 * i + 0]), mult);
299 const uint8_t b = multiply(dither_hi(rgba4444[2 * i + 1]), mult);
300 rgba4444[2 * i + 0] = (r & 0xf0) | ((g >> 4) & 0x0f);
301 rgba4444[2 * i + 1] = (b & 0xf0) | a;
303 rgba4444 += stride;
dsp.h 199 // Same, buf specifically for RGBA4444 format
201 uint8_t* rgba4444, int w, int h, int stride);
  /external/webp/src/dsp/
alpha_processing.c 241 // rgbA4444
257 static WEBP_INLINE void ApplyAlphaMultiply4444(uint8_t* rgba4444,
263 const uint32_t rg = rgba4444[2 * i + rg_byte_pos];
264 const uint32_t ba = rgba4444[2 * i + (rg_byte_pos ^ 1)];
270 rgba4444[2 * i + rg_byte_pos] = (r & 0xf0) | ((g >> 4) & 0x0f);
271 rgba4444[2 * i + (rg_byte_pos ^ 1)] = (b & 0xf0) | a;
273 rgba4444 += stride;
278 static void ApplyAlphaMultiply_16b(uint8_t* rgba4444,
281 ApplyAlphaMultiply4444(rgba4444, w, h, stride, 1);
283 ApplyAlphaMultiply4444(rgba4444, w, h, stride, 0)
    [all...]
upsampling_neon.c 139 const uint8x8x2_t rgba4444 = ZIP_U8(rg, ba); \
140 vst1q_u8(out, vcombine_u8(rgba4444.val[0], rgba4444.val[1])); \
270 NEON_UPSAMPLE_FUNC(UpsampleRgba4444LinePair, Rgba4444, 2)
dsp.h 317 // colorspaces like rgbA, rgbA4444, etc)
398 // Same, buf specifically for RGBA4444 format
400 uint8_t* rgba4444, int w, int h, int stride);
yuv_sse2.c 131 const __m128i rgba4444 = _mm_or_si128(rb2, ga2); local
132 _mm_storeu_si128((__m128i*)dst, rgba4444);
  /external/deqp/modules/gles2/performance/
es2pTextureFormatTests.cpp 61 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
  /external/deqp/framework/opengl/
gluRenderConfig.cpp 55 { "rgba4444", 4, 4, 4, 4 },
  /external/deqp/modules/egl/
teglSimpleConfigCase.cpp 156 { "rgba4444", colorBits<4, 4, 4, 4> },
teglCreateContextExtTests.cpp 1064 { "rgba4444_no_depth_no_stencil", "RGBA4444 configs without depth or stencil", colorBits<4, 4, 4, 4>, noDepth, noStencil },
1065 { "rgba4444_no_depth_stencil", "RGBA4444 configs with stencil and no depth", colorBits<4, 4, 4, 4>, noDepth, hasStencil },
1066 { "rgba4444_depth_no_stencil", "RGBA4444 configs with depth and no stencil", colorBits<4, 4, 4, 4>, hasDepth, noStencil },
1067 { "rgba4444_depth_stencil", "RGBA4444 configs with depth and stencil", colorBits<4, 4, 4, 4>, hasDepth, hasStencil },
    [all...]
teglRenderCase.cpp 410 { "rgba4444", colorBits<4, 4, 4, 4> },
  /external/mesa3d/src/egl/wayland/wayland-drm/
wayland-drm.xml 52 <entry name="rgba4444" value="0x32314152"/>
  /hardware/intel/common/libva/va/wayland/protocol/
wayland-drm.xml 52 <entry name="rgba4444" value="0x32314152"/>
  /external/deqp/modules/gles2/functional/
es2fTextureWrapTests.cpp 277 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
es2fTextureSizeTests.cpp 368 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
es2fTextureFormatTests.cpp 640 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
es2fTextureFilteringTests.cpp 691 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
es2fTextureMipmapTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureSizeTests.cpp 368 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
  /external/skia/src/images/
SkImageDecoder_libwebp.cpp 264 // YUV converter supports output in RGB565, RGBA4444 and RGBA8888 formats.
  /frameworks/native/opengl/tests/hwc/
hwcColorEquiv.cpp 38 * RGBA4444
hwcRects.cpp 33 * RGBA4444
hwcCommit.cpp 34 * RGBA4444
    [all...]
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 707 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }

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