/external/autotest/client/deps/webgl_perf/files/ |
webgl-performance-0.0.2.tar.bz2 | |
/external/opencv3/3rdparty/libwebp/dsp/ |
upsampling.c | 274 // rgbA4444 290 static void ApplyAlphaMultiply4444(uint8_t* rgba4444, 295 const uint8_t a = (rgba4444[2 * i + 1] & 0x0f); 297 const uint8_t r = multiply(dither_hi(rgba4444[2 * i + 0]), mult); 298 const uint8_t g = multiply(dither_lo(rgba4444[2 * i + 0]), mult); 299 const uint8_t b = multiply(dither_hi(rgba4444[2 * i + 1]), mult); 300 rgba4444[2 * i + 0] = (r & 0xf0) | ((g >> 4) & 0x0f); 301 rgba4444[2 * i + 1] = (b & 0xf0) | a; 303 rgba4444 += stride;
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dsp.h | 199 // Same, buf specifically for RGBA4444 format 201 uint8_t* rgba4444, int w, int h, int stride);
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/external/webp/src/dsp/ |
alpha_processing.c | 241 // rgbA4444 257 static WEBP_INLINE void ApplyAlphaMultiply4444(uint8_t* rgba4444, 263 const uint32_t rg = rgba4444[2 * i + rg_byte_pos]; 264 const uint32_t ba = rgba4444[2 * i + (rg_byte_pos ^ 1)]; 270 rgba4444[2 * i + rg_byte_pos] = (r & 0xf0) | ((g >> 4) & 0x0f); 271 rgba4444[2 * i + (rg_byte_pos ^ 1)] = (b & 0xf0) | a; 273 rgba4444 += stride; 278 static void ApplyAlphaMultiply_16b(uint8_t* rgba4444, 281 ApplyAlphaMultiply4444(rgba4444, w, h, stride, 1); 283 ApplyAlphaMultiply4444(rgba4444, w, h, stride, 0) [all...] |
upsampling_neon.c | 139 const uint8x8x2_t rgba4444 = ZIP_U8(rg, ba); \ 140 vst1q_u8(out, vcombine_u8(rgba4444.val[0], rgba4444.val[1])); \ 270 NEON_UPSAMPLE_FUNC(UpsampleRgba4444LinePair, Rgba4444, 2)
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dsp.h | 317 // colorspaces like rgbA, rgbA4444, etc) 398 // Same, buf specifically for RGBA4444 format 400 uint8_t* rgba4444, int w, int h, int stride);
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yuv_sse2.c | 131 const __m128i rgba4444 = _mm_or_si128(rb2, ga2); local 132 _mm_storeu_si128((__m128i*)dst, rgba4444);
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/external/deqp/modules/gles2/performance/ |
es2pTextureFormatTests.cpp | 61 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
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/external/deqp/framework/opengl/ |
gluRenderConfig.cpp | 55 { "rgba4444", 4, 4, 4, 4 },
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/external/deqp/modules/egl/ |
teglSimpleConfigCase.cpp | 156 { "rgba4444", colorBits<4, 4, 4, 4> },
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teglCreateContextExtTests.cpp | 1064 { "rgba4444_no_depth_no_stencil", "RGBA4444 configs without depth or stencil", colorBits<4, 4, 4, 4>, noDepth, noStencil }, 1065 { "rgba4444_no_depth_stencil", "RGBA4444 configs with stencil and no depth", colorBits<4, 4, 4, 4>, noDepth, hasStencil }, 1066 { "rgba4444_depth_no_stencil", "RGBA4444 configs with depth and no stencil", colorBits<4, 4, 4, 4>, hasDepth, noStencil }, 1067 { "rgba4444_depth_stencil", "RGBA4444 configs with depth and stencil", colorBits<4, 4, 4, 4>, hasDepth, hasStencil }, [all...] |
teglRenderCase.cpp | 410 { "rgba4444", colorBits<4, 4, 4, 4> },
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/external/mesa3d/src/egl/wayland/wayland-drm/ |
wayland-drm.xml | 52 <entry name="rgba4444" value="0x32314152"/>
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/hardware/intel/common/libva/va/wayland/protocol/ |
wayland-drm.xml | 52 <entry name="rgba4444" value="0x32314152"/>
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/external/deqp/modules/gles2/functional/ |
es2fTextureWrapTests.cpp | 277 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
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es2fTextureSizeTests.cpp | 368 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
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es2fTextureFormatTests.cpp | 640 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
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es2fTextureFilteringTests.cpp | 691 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
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es2fTextureMipmapTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSizeTests.cpp | 368 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
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/external/skia/src/images/ |
SkImageDecoder_libwebp.cpp | 264 // YUV converter supports output in RGB565, RGBA4444 and RGBA8888 formats.
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/frameworks/native/opengl/tests/hwc/ |
hwcColorEquiv.cpp | 38 * RGBA4444
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hwcRects.cpp | 33 * RGBA4444
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hwcCommit.cpp | 34 * RGBA4444 [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 707 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }
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