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Searched
full:rt_enable
(Results
1 - 6
of
6
) sorted by null
/external/mesa3d/src/gallium/drivers/nv30/
nv30_state_validate.c
48
nv30->state.
rt_enable
= (NV30_3D_RT_ENABLE_COLOR0 << fb->nr_cbufs) - 1;
49
if (nv30->state.
rt_enable
> 1)
50
nv30->state.
rt_enable
|= NV30_3D_RT_ENABLE_MRT;
86
if (nv30->state.
rt_enable
) {
119
if ((nv30->state.
rt_enable
& NV30_3D_RT_ENABLE_COLOR0) || fb->zsbuf) {
144
if (nv30->state.
rt_enable
& NV30_3D_RT_ENABLE_COLOR1) {
154
if (nv30->state.
rt_enable
& NV40_3D_RT_ENABLE_COLOR2) {
165
if (nv30->state.
rt_enable
& NV40_3D_RT_ENABLE_COLOR3) {
342
BEGIN_NV04(push, NV30_3D(
RT_ENABLE
), 1);
343
PUSH_DATA (push, nv30->state.
rt_enable
& ~fp->rt_enable)
[
all
...]
nv30_state.h
127
uint32_t
rt_enable
;
member in struct:nv30_fragprog
nv30_clear.c
129
BEGIN_NV04(push, NV30_3D(
RT_ENABLE
), 1);
193
BEGIN_NV04(push, NV30_3D(
RT_ENABLE
), 1);
nv30_context.h
49
unsigned
rt_enable
;
member in struct:nv30_context::__anon19675
nv30_transfer.c
206
BEGIN_NV04(push, NV30_3D(
RT_ENABLE
), 1);
nvfx_fragprog.c
[
all
...]
Completed in 87 milliseconds