HomeSort by relevance Sort by last modified time
    Searched full:rt_enable (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/gallium/drivers/nv30/
nv30_state_validate.c 48 nv30->state.rt_enable = (NV30_3D_RT_ENABLE_COLOR0 << fb->nr_cbufs) - 1;
49 if (nv30->state.rt_enable > 1)
50 nv30->state.rt_enable |= NV30_3D_RT_ENABLE_MRT;
86 if (nv30->state.rt_enable) {
119 if ((nv30->state.rt_enable & NV30_3D_RT_ENABLE_COLOR0) || fb->zsbuf) {
144 if (nv30->state.rt_enable & NV30_3D_RT_ENABLE_COLOR1) {
154 if (nv30->state.rt_enable & NV40_3D_RT_ENABLE_COLOR2) {
165 if (nv30->state.rt_enable & NV40_3D_RT_ENABLE_COLOR3) {
342 BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1);
343 PUSH_DATA (push, nv30->state.rt_enable & ~fp->rt_enable)
    [all...]
nv30_state.h 127 uint32_t rt_enable; member in struct:nv30_fragprog
nv30_clear.c 129 BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1);
193 BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1);
nv30_context.h 49 unsigned rt_enable; member in struct:nv30_context::__anon19675
nv30_transfer.c 206 BEGIN_NV04(push, NV30_3D(RT_ENABLE), 1);
nvfx_fragprog.c     [all...]

Completed in 87 milliseconds