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Searched
full:sample_variables
(Results
1 - 25
of
34
) sorted by null
1
2
/external/deqp/android/cts/master/
gles31-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-landscape.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-portrait.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-reverse-landscape.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-reverse-portrait.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-multisample.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-master.txt
[
all
...]
/external/deqp/android/cts/mnc/
gles31-565-no-depth-no-stencil.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-landscape.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-portrait.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-reverse-landscape.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-rotate-reverse-portrait.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-multisample.txt
7
dEQP-GLES31.functional.shaders.
sample_variables
.num_samples.default_framebuffer
8
dEQP-GLES31.functional.shaders.
sample_variables
.max_samples.default_framebuffer
9
dEQP-GLES31.functional.shaders.
sample_variables
.sample_id.default_framebuffer
10
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.correctness.default_framebuffer
11
dEQP-GLES31.functional.shaders.
sample_variables
.sample_pos.distribution.default_framebuffer
12
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.sample_mask.default_framebuffer
13
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_pixel.default_framebuffer
14
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_sample.default_framebuffer
15
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask_in.bit_count_per_two_samples.default_framebuffer
16
dEQP-GLES31.functional.shaders.
sample_variables
.sample_mask.discard_half_per_pixel.default_framebuffe
[
all
...]
gles31-master.txt
[
all
...]
/external/deqp/android/cts/master/src/
gles31-pixelformat.txt
4
dEQP-GLES31.functional.shaders.
sample_variables
.*.default_framebuffer
gles31-rotation.txt
4
dEQP-GLES31.functional.shaders.
sample_variables
.*.default_framebuffer
gles31-multisample.txt
4
dEQP-GLES31.functional.shaders.
sample_variables
.*.default_framebuffer
/external/deqp/android/cts/mnc/src/
gles31-pixelformat.txt
4
dEQP-GLES31.functional.shaders.
sample_variables
.*.default_framebuffer
gles31-rotation.txt
4
dEQP-GLES31.functional.shaders.
sample_variables
.*.default_framebuffer
gles31-multisample.txt
4
dEQP-GLES31.functional.shaders.
sample_variables
.*.default_framebuffer
gles31-master.txt
[
all
...]
/external/deqp/android/cts/lmp/
gles31-master.txt
[
all
...]
/external/deqp/android/cts/lmp/src/
es31-lmp.txt
[
all
...]
/external/deqp/android/cts/lmp-mr1/
gles31-master.txt
[
all
...]
/external/deqp/android/cts/lmp-mr1/src/
es31-lmp-mr1.txt
[
all
...]
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