/frameworks/base/libs/hwui/ |
SkiaShader.h | 64 Matrix4 screenSpace;
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SkiaShader.cpp | 66 * @param screenSpace Output param for the computed matrix. 72 static void computeScreenSpaceMatrix(mat4& screenSpace, const SkMatrix& unitMatrix, 78 screenSpace.loadMultiply(unitMatrix, shaderMatrix); 79 screenSpace.multiply(modelViewMatrix); 153 computeScreenSpaceMatrix(outData->screenSpace, unitMatrix, 198 glUniformMatrix4fv(caches.program().getUniform("screenSpace"), 1, 199 GL_FALSE, &data.screenSpace.data[0]);
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ProgramCache.cpp | 56 "uniform mat4 screenSpace;\n"; 101 " linear = vec2((screenSpace * position).x, 0.5);\n" 103 " linear = (screenSpace * position).x;\n" 107 " circular = (screenSpace * position).xy;\n" 109 " circular = (screenSpace * position).xy;\n" 113 " sweep = (screenSpace * position).xy;\n" 115 " sweep = (screenSpace * position).xy;\n"
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Program.cpp | 160 // offset screenspace xy by an amount that compensates for typical precision
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/prebuilts/gdb/darwin-x86/lib/python2.7/test/ |
test_gl.py | 70 'sboxi', 'sboxs', 'scale', 'screenspace', 'scrmask', 'setbell',
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/prebuilts/gdb/linux-x86/lib/python2.7/test/ |
test_gl.py | 70 'sboxi', 'sboxs', 'scale', 'screenspace', 'scrmask', 'setbell',
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_gl.py | 70 'sboxi', 'sboxs', 'scale', 'screenspace', 'scrmask', 'setbell',
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_gl.py | 70 'sboxi', 'sboxs', 'scale', 'screenspace', 'scrmask', 'setbell',
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/external/deqp/modules/glshared/ |
glsRasterizationTestUtil.cpp | 192 const tcu::Vec2 screenSpace[3] = 201 aabb.x() = (int)deFloatFloor(de::min(de::min(screenSpace[0].x(), screenSpace[1].x()), screenSpace[2].x())); 202 aabb.y() = (int)deFloatFloor(de::min(de::min(screenSpace[0].y(), screenSpace[1].y()), screenSpace[2].y())); 203 aabb.z() = (int)deFloatCeil (de::max(de::max(screenSpace[0].x(), screenSpace[1].x()), screenSpace[2].x())) [all...] |
/frameworks/rs/api/ |
rs_graphics.spec | 563 summary: Draw rectangles in screenspace 565 Low performance function for drawing rectangles in screenspace. This
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/frameworks/rs/scriptc/ |
rs_graphics.rsh | 862 * rsgDrawSpriteScreenspace: Draw rectangles in screenspace 866 * Low performance function for drawing rectangles in screenspace. This [all...] |
/prebuilts/sdk/renderscript/include/ |
rs_graphics.rsh | 862 * rsgDrawSpriteScreenspace: Draw rectangles in screenspace 866 * Low performance function for drawing rectangles in screenspace. This [all...] |
/frameworks/base/docs/html/guide/topics/renderscript/reference/ |
rs_graphics.jd | 268 <b>Deprecated</b>. Draw rectangles in screenspace [all...] |
index.jd | [all...] |