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  /external/mesa3d/src/gallium/drivers/r600/
evergreen_compute_internal.h 84 struct r600_resource *shader_code_bo; member in struct:r600_pipe_compute
evergreen_compute.c 149 shader->shader_code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
152 p = ctx->ws->buffer_map(shader->shader_code_bo->cs_buf, ctx->cs,
156 ctx->ws->buffer_unmap(shader->shader_code_bo->cs_buf);
434 va = r600_resource_va(&rctx->screen->screen, &shader->shader_code_bo->b.b);
444 r600_write_value(cs, r600_context_bo_reloc(rctx, shader->shader_code_bo,

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