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Searched
full:shader_code_bo
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/gallium/drivers/r600/
evergreen_compute_internal.h
84
struct r600_resource *
shader_code_bo
;
member in struct:r600_pipe_compute
evergreen_compute.c
149
shader->
shader_code_bo
= r600_compute_buffer_alloc_vram(ctx->screen,
152
p = ctx->ws->buffer_map(shader->
shader_code_bo
->cs_buf, ctx->cs,
156
ctx->ws->buffer_unmap(shader->
shader_code_bo
->cs_buf);
434
va = r600_resource_va(&rctx->screen->screen, &shader->
shader_code_bo
->b.b);
444
r600_write_value(cs, r600_context_bo_reloc(rctx, shader->
shader_code_bo
,
Completed in 887 milliseconds