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    Searched full:statevar (Results 1 - 10 of 10) sorted by null

  /external/mesa3d/src/glsl/
builtin_variables.cpp 274 #define MATRIX(name, statevar, modifier) \
276 { NULL, { statevar, 0, 0, 0, modifier}, SWIZZLE_XYZW }, \
277 { NULL, { statevar, 0, 1, 1, modifier}, SWIZZLE_XYZW }, \
278 { NULL, { statevar, 0, 2, 2, modifier}, SWIZZLE_XYZW }, \
279 { NULL, { statevar, 0, 3, 3, modifier}, SWIZZLE_XYZW }, \
329 #define STATEVAR(name) {#name, name ## _elements, Elements(name ## _elements)}
332 STATEVAR(gl_DepthRange),
333 STATEVAR(gl_ClipPlane),
334 STATEVAR(gl_Point),
335 STATEVAR(gl_FrontMaterial)
437 const struct gl_builtin_uniform_desc* const statevar = local
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glsl_types.cpp 374 * uniform/statevar handling in Mesa and the arrayness of the type
  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/pinetrail/
graphics_PiglitBVT_4.sh 45 run_test "shaders/glsl-fs-statevar-call" 0.0 "bin/shader_runner tests/shaders/glsl-fs-statevar-call.shader_test -auto"
graphics_PiglitBVT_0.sh     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_bitmap.c 432 * primary color from a statevar/constant rather than a varying variable.
st_glsl_to_tgsi.cpp 1034 /* Check if this statevar's setup in the STATE file exactly
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  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/other/
graphics_PiglitBVT_2.sh     [all...]
graphics_PiglitBVT_0.sh     [all...]
  /toolchain/binutils/binutils-2.25/libiberty/testsuite/
demangle-expected 55 StateVar::Detach(StateVarView *)
56 StateVar::Detach
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  /external/mesa3d/src/mesa/program/
ir_to_mesa.cpp 689 /* Check if this statevar's setup in the STATE file exactly
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