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Searched
full:stobj
(Results
1 - 11
of
11
) sorted by null
/external/mesa3d/src/mesa/state_tracker/
st_atom_texture.c
143
struct st_texture_object *
stObj
,
148
GLuint swizzle = apply_depthmode(
stObj
->pt->format,
149
stObj
->base._Swizzle,
150
stObj
->base.DepthMode);
153
stObj
->pt,
155
templ.u.tex.first_level =
stObj
->base.BaseLevel;
164
return pipe->create_sampler_view(pipe,
stObj
->pt, &templ);
169
st_get_texture_sampler_view_from_stobj(struct st_texture_object *
stObj
,
174
if (!
stObj
|| !
stObj
->pt)
[
all
...]
st_cb_eglimage.c
105
struct st_texture_object *
stObj
;
116
stObj
= st_texture_object(texObj);
120
if (!
stObj
->surface_based) {
122
stObj
->surface_based = GL_TRUE;
132
pipe_resource_reference(&
stObj
->pt, ps->texture);
133
pipe_sampler_view_reference(&
stObj
->sampler_view, NULL);
134
pipe_resource_reference(&stImage->pt,
stObj
->pt);
136
stObj
->width0 = ps->width;
137
stObj
->height0 = ps->height;
138
stObj
->depth0 = 1
[
all
...]
st_cb_texture.c
136
struct st_texture_object *
stObj
= st_texture_object(texObj);
137
if (
stObj
->pt)
138
pipe_resource_reference(&
stObj
->pt, NULL);
139
if (
stObj
->sampler_view) {
140
pipe_sampler_view_release(st->pipe, &
stObj
->sampler_view);
324
struct st_texture_object *
stObj
,
334
assert(!
stObj
->pt);
336
if (!guess_base_level_size(
stObj
->base.Target,
343
stObj
->width0 =
stObj
->height0 = stObj->depth0 = 0
[
all
...]
st_gen_mipmap.c
73
struct st_texture_object *
stObj
,
88
if (!screen->is_format_supported(screen,
stObj
->pt->format,
89
stObj
->pt->target,
94
psv = st_create_texture_sampler_view(pipe,
stObj
->pt);
145
struct st_texture_object *
stObj
= st_texture_object(texObj);
167
stObj
->lastLevel = lastLevel;
173
struct pipe_resource *oldTex =
stObj
->pt;
176
stObj
->pt = st_texture_create(st,
193
pipe_sampler_view_reference(&
stObj
->sampler_view, NULL);
202
pt =
stObj
->pt
[
all
...]
st_texture.h
113
struct st_texture_object *
stObj
= st_texture_object(texObj);
114
return
stObj
?
stObj
->pt : NULL;
119
st_get_stobj_resource(struct st_texture_object *
stObj
)
121
return
stObj
?
stObj
->pt : NULL;
st_draw_feedback.c
168
struct st_buffer_object *
stobj
= st_buffer_object(bufobj);
local
169
assert(
stobj
->buffer);
173
pipe_resource_reference(&vbuffers[attr].buffer,
stobj
->buffer);
222
struct st_buffer_object *
stobj
= st_buffer_object(bufobj);
local
224
pipe_resource_reference(&ibuffer.buffer,
stobj
->buffer);
227
mapped_indices = pipe_buffer_map(pipe,
stobj
->buffer,
st_atom_array.c
433
struct st_buffer_object *
stobj
= st_buffer_object(bufobj);
local
435
if (!
stobj
|| !
stobj
->buffer) {
439
vbuffer->buffer =
stobj
->buffer;
484
struct st_buffer_object *
stobj
= st_buffer_object(bufobj);
local
486
if (!
stobj
|| !
stobj
->buffer) {
490
vbuffer[attr].buffer =
stobj
->buffer;
st_cb_fbo.c
392
struct st_texture_object *
stObj
;
424
stObj
= st_texture_object(att->Texture);
427
strb->rtt =
stObj
;
510
const struct st_texture_object *
stObj
= st_texture_object(att->Texture);
522
if (!
stObj
)
525
format =
stObj
->pt->format;
539
stObj
->pt->nr_samples, bindings);
st_manager.c
480
struct st_texture_object *
stObj
;
506
stObj
= st_texture_object(texObj);
508
if (!
stObj
->surface_based) {
510
stObj
->surface_based = GL_TRUE;
564
stObj
->width0 = width;
565
stObj
->height0 = height;
566
stObj
->depth0 = depth;
st_texture.c
218
struct st_texture_object *
stObj
=
228
if (
stObj
->pt != stImage->pt)
/external/mesa3d/docs/
relnotes-8.0.4.html
191
<li>st/mesa: set
stObj
->lastLevel in guess_and_alloc_texture</li>
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