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  /external/skia/src/core/
SkReadBuffer.cpp 254 SkBitmap subsetBm;
256 if (bitmap->extractSubset(&subsetBm, subset)) {
257 bitmap->swap(subsetBm);
  /external/skia/fuzz/
fuzz.cpp 285 SkBitmap subsetBm;
288 // Keep track of left and top (for drawing subsetBm into canvas). We could use
306 if (!subsetBm.installPixels(decodeInfo, pixels, rowBytes, colorTable.get(),
  /external/skia/dm/
DMSrcSink.cpp 571 SkBitmap subsetBm;
574 // Keep track of left and top (for drawing subsetBm into canvas). We could use
592 if (!subsetBm.installPixels(decodeInfo, pixels, rowBytes, colorTable.get(),
608 premultiply_if_necessary(subsetBm);
609 canvas->drawBitmap(subsetBm, SkIntToScalar(left), SkIntToScalar(top));
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