HomeSort by relevance Sort by last modified time
    Searched full:surface_mask_view (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/gallium/state_trackers/vega/
vg_context.c 291 struct pipe_sampler_view *old_sampler_view = stfb->surface_mask_view;
304 stfb->surface_mask_view = create_tex_and_view(pipe,
307 if (!stfb->surface_mask_view) {
323 stfb->surface_mask_view->texture->width0),
325 stfb->surface_mask_view->texture->height0),
329 stfb->surface_mask_view->texture,
497 vg_prepare_blend_texture(ctx, stfb->surface_mask_view);
508 return stfb->surface_mask_view;
vg_context.h 59 struct pipe_sampler_view *surface_mask_view; member in struct:st_framebuffer

Completed in 67 milliseconds