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Searched
full:texes
(Results
1 - 4
of
4
) sorted by null
/frameworks/av/cmds/screenrecord/
TextRenderer.cpp
195
float
texes
[len * quadCoords];
230
texes
[off + 0] = texLeft;
231
texes
[off + 1] = texBottom;
232
texes
[off + 2] = texRight;
233
texes
[off + 3] = texBottom;
234
texes
[off + 4] = texLeft;
235
texes
[off + 5] = texTop;
236
texes
[off + 6] = texLeft;
237
texes
[off + 7] = texTop;
238
texes
[off + 8] = texRight
[
all
...]
Program.h
62
const float* vertices, const float*
texes
, size_t count) const;
72
const float* vertices, const float*
texes
, bool invert) const;
Program.cpp
230
const float* vertices, const float*
texes
, size_t count) const {
235
err = beforeDraw(texName, texMatrix, vertices,
texes
, false);
244
const float* vertices, const float*
texes
, bool invert) const {
262
glVertexAttribPointer(maTextureCoordLoc, 2, GL_FLOAT, GL_FALSE, 0,
texes
);
/external/mesa3d/src/gallium/drivers/nvc0/codegen/
nv50_ir_lowering_nvc0.cpp
224
// if (!isTextureOp(insn->op)) // TODO: are
TEXes
always ordered ?
269
// 1. obtain a list of
TEXes
and their outputs' first use(s)
270
// 2. calculate the barrier level of each first use (minimal number of
TEXes
,
278
std::vector<Instruction *>
texes
;
local
302
texes
.push_back(tex);
304
bbFirstTex[tex->bb->getId()] =
texes
.size() - 1;
309
if (
texes
.empty())
311
uses = new std::list<TexUse>[
texes
.size()];
314
for (size_t i = 0; i <
texes
.size(); ++i)
315
findFirstUses(
texes
[i], texes[i], uses[i])
[
all
...]
Completed in 126 milliseconds