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    Searched full:trianglevertices (Results 1 - 8 of 8) sorted by null

  /cts/tests/tests/graphics/src/android/opengl/cts/
EglConfigGLSurfaceView.java 83 float[] triangleVertices = {
89 ByteBuffer byteBuffer = ByteBuffer.allocateDirect(triangleVertices.length * 4);
92 mFloatBuffer = ByteBuffer.allocateDirect(triangleVertices.length * 4)
95 mFloatBuffer.put(triangleVertices).position(0);
149 float[] triangleVertices = {
155 mFloatBuffer = ByteBuffer.allocateDirect(triangleVertices.length * 4)
158 mFloatBuffer.put(triangleVertices).position(0);
  /frameworks/native/libs/gui/tests/
TextureRenderer.cpp 73 static const GLfloat triangleVertices[] = {
81 triangleVertices);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java 184 FloatBuffer triangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length
186 triangleVertices.put(mTriangleVerticesData).position(0);
216 triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
218 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
221 triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
223 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
  /frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
ImageFlipRenderThread.java 137 FloatBuffer triangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length
139 triangleVertices.put(mTriangleVerticesData).position(0);
169 triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
171 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
174 triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
176 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
  /frameworks/base/core/java/android/hardware/camera2/legacy/
SurfaceTextureRenderer.java 310 FloatBuffer triangleVertices;
313 triangleVertices = mHorizontalFlipTriangleVertices;
316 triangleVertices = mVerticalFlipTriangleVertices;
319 triangleVertices = mBothFlipTriangleVertices;
322 triangleVertices = mRegularTriangleVertices;
326 triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
328 /*normalized*/ false, TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
333 triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
335 /*normalized*/ false, TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/
ImageWallpaper.java 579 final FloatBuffer triangleVertices = createMesh(left, top, right, bottom);
608 triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
610 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
612 triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
614 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
636 final FloatBuffer triangleVertices = ByteBuffer.allocateDirect(bytes).order(
638 triangleVertices.put(verticesData).position(0);
639 return triangleVertices;
    [all...]
  /cts/tests/tests/media/src/android/media/cts/
DecodeAccuracyTestBase.java 771 private FloatBuffer triangleVertices;
822 triangleVertices = ByteBuffer
825 triangleVertices.put(triangleVerticesData).position(0);
    [all...]
  /hardware/ti/omap4-aah/test/CameraHal/
camera_test_surfacetexture.cpp 576 const GLfloat triangleVertices[] = {
584 triangleVertices);

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