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Searched
full:use_blitter
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/gallium/drivers/i915/
i915_screen.h
52
boolean
use_blitter
;
member in struct:i915_screen::__anon19657
i915_context.c
156
if (i915_screen(screen)->debug.
use_blitter
)
i915_surface.c
319
if (i915_screen(i915->base.screen)->debug.
use_blitter
) {
i915_debug.c
60
is->debug.
use_blitter
= debug_get_option_i915_use_blitter();
i915_resource_texture.c
187
if (is->debug.
use_blitter
)
Completed in 234 milliseconds