HomeSort by relevance Sort by last modified time
    Searched full:varyingtype (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLGeometryProcessor.cpp 43 GrSLType varyingType;
50 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_GrSLType :
64 GrGLSLVertToFrag v(varyingType);
67 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
68 (*tout)[i].emplace_back(SkString(v.fsIn()), varyingType);
72 if (kVec2f_GrSLType == varyingType) {
90 if (kVec2f_GrSLType == varyingType) {
109 GrSLType varyingType = kVec2f_GrSLType;
118 GrGLSLVertToFrag v(varyingType);
    [all...]
GrGLSLShaderBuilder.cpp 62 GrSLType varyingType) const {
67 if (varyingType == kVec2f_GrSLType) {
69 GrGLSLTexture2DFunctionName(varyingType, samplerType,
76 GrGLSLTexture2DFunctionName(varyingType, samplerType,
85 GrGLSLTexture2DFunctionName(varyingType, samplerType, glslCaps->generation()),
102 GrSLType varyingType) {
103 this->appendTextureLookup(&this->code(), sampler, coordName, varyingType);
109 GrSLType varyingType) {
111 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
  /external/skia/src/gpu/
GrPathProcessor.cpp 66 GrSLType varyingType =
72 GrGLSLVertToFrag v(varyingType);
77 fInstalledTransforms[i][t].fType = varyingType;
79 (*tout)[i].emplace_back(SkString(v.fsIn()), varyingType);

Completed in 117 milliseconds