OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:willusegeoshader
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/gpu/glsl/
GrGLSLVarying.cpp
33
if (fProgramBuilder->primitiveProcessor().
willUseGeoShader
()) {
44
bool
willUseGeoShader
= fProgramBuilder->primitiveProcessor().
willUseGeoShader
();
57
if (
willUseGeoShader
) {
64
varying->fFsIn = (
willUseGeoShader
? v.fGsOut : v.fVsOut).c_str();
101
if (fProgramBuilder->primitiveProcessor().
willUseGeoShader
()) {
/external/skia/src/gpu/
GrPathProcessor.h
32
bool
willUseGeoShader
() const override { return false; }
GrGeometryProcessor.h
26
bool
willUseGeoShader
() const override { return fWillUseGeoShader; }
GrPrimitiveProcessor.h
152
virtual bool
willUseGeoShader
() const = 0;
/external/skia/src/gpu/gl/
GrGLVaryingHandler.cpp
23
!glPB->fArgs.fPrimitiveProcessor->
willUseGeoShader
() &&
Completed in 60 milliseconds