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Searched
full:windowhandle
(Results
1 - 9
of
9
) sorted by null
/frameworks/native/services/inputflinger/
InputDispatcher.cpp
481
sp<InputWindowHandle>
windowHandle
= mWindowHandles.itemAt(i);
482
const InputWindowInfo* windowInfo =
windowHandle
->getInfo();
492
return
windowHandle
;
[
all
...]
InputDispatcher.h
[
all
...]
/frameworks/base/media/mca/filterfw/native/core/
gl_env.h
42
class
WindowHandle
{
44
virtual ~
WindowHandle
() {
49
virtual bool Equals(const
WindowHandle
* window) const {
110
int AddWindowSurface(const EGLSurface& surface,
WindowHandle
* window_handle);
129
int FindSurfaceIdForWindow(const
WindowHandle
* window_handle);
217
typedef std::pair<EGLSurface,
WindowHandle
*> SurfaceWindowPair;
gl_env.cpp
203
int GLEnv::AddWindowSurface(const EGLSurface& surface,
WindowHandle
* window_handle) {
259
int GLEnv::FindSurfaceIdForWindow(const
WindowHandle
* window_handle) {
263
const
WindowHandle
* my_handle = it->second.second;
/frameworks/base/media/mca/filterfw/jni/
jni_gl_environment.cpp
33
using android::filterfw::
WindowHandle
;
40
class NativeWindowHandle : public
WindowHandle
{
/frameworks/base/services/core/java/com/android/server/wm/
InputMonitor.java
168
private void addInputWindowHandleLw(final InputWindowHandle
windowHandle
) {
176
mInputWindowHandles[mInputWindowHandleCount++] =
windowHandle
;
/frameworks/base/services/core/jni/
com_android_server_input_InputManagerService.cpp
670
sp<InputWindowHandle>
windowHandle
=
672
if (
windowHandle
!= NULL) {
673
windowHandles.push(
windowHandle
);
685
const sp<InputWindowHandle>&
windowHandle
= windowHandles.itemAt(i);
686
const InputWindowInfo* windowInfo =
windowHandle
->getInfo();
[
all
...]
/prebuilts/android-emulator/linux-x86_64/lib/
libOpenglRender.so
/prebuilts/tools/common/m2/repository/org/gebish/geb-core/0.9.3/
geb-core-0.9.3.jar
Completed in 462 milliseconds