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  /frameworks/native/services/inputflinger/
InputDispatcher.cpp 481 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
482 const InputWindowInfo* windowInfo = windowHandle->getInfo();
492 return windowHandle;
    [all...]
InputDispatcher.h     [all...]
  /frameworks/base/media/mca/filterfw/native/core/
gl_env.h 42 class WindowHandle {
44 virtual ~WindowHandle() {
49 virtual bool Equals(const WindowHandle* window) const {
110 int AddWindowSurface(const EGLSurface& surface, WindowHandle* window_handle);
129 int FindSurfaceIdForWindow(const WindowHandle* window_handle);
217 typedef std::pair<EGLSurface, WindowHandle*> SurfaceWindowPair;
gl_env.cpp 203 int GLEnv::AddWindowSurface(const EGLSurface& surface, WindowHandle* window_handle) {
259 int GLEnv::FindSurfaceIdForWindow(const WindowHandle* window_handle) {
263 const WindowHandle* my_handle = it->second.second;
  /frameworks/base/media/mca/filterfw/jni/
jni_gl_environment.cpp 33 using android::filterfw::WindowHandle;
40 class NativeWindowHandle : public WindowHandle {
  /frameworks/base/services/core/java/com/android/server/wm/
InputMonitor.java 168 private void addInputWindowHandleLw(final InputWindowHandle windowHandle) {
176 mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
  /frameworks/base/services/core/jni/
com_android_server_input_InputManagerService.cpp 670 sp<InputWindowHandle> windowHandle =
672 if (windowHandle != NULL) {
673 windowHandles.push(windowHandle);
685 const sp<InputWindowHandle>& windowHandle = windowHandles.itemAt(i);
686 const InputWindowInfo* windowInfo = windowHandle->getInfo();
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  /prebuilts/android-emulator/linux-x86_64/lib/
libOpenglRender.so 
  /prebuilts/tools/common/m2/repository/org/gebish/geb-core/0.9.3/
geb-core-0.9.3.jar 

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