1 /////////////////////////////////////////////////////////////////////////// 2 // 3 // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas 4 // Digital Ltd. LLC 5 // 6 // All rights reserved. 7 // 8 // Redistribution and use in source and binary forms, with or without 9 // modification, are permitted provided that the following conditions are 10 // met: 11 // * Redistributions of source code must retain the above copyright 12 // notice, this list of conditions and the following disclaimer. 13 // * Redistributions in binary form must reproduce the above 14 // copyright notice, this list of conditions and the following disclaimer 15 // in the documentation and/or other materials provided with the 16 // distribution. 17 // * Neither the name of Industrial Light & Magic nor the names of 18 // its contributors may be used to endorse or promote products derived 19 // from this software without specific prior written permission. 20 // 21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 24 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 25 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 26 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 27 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 28 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 29 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 30 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 31 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 32 // 33 /////////////////////////////////////////////////////////////////////////// 34 35 36 37 #ifndef INCLUDED_IMF_NAME_H 38 #define INCLUDED_IMF_NAME_H 39 40 //----------------------------------------------------------------------------- 41 // 42 // class ImfName -- a zero-terminated string 43 // with a fixed, small maximum length 44 // 45 //----------------------------------------------------------------------------- 46 47 #include <string.h> 48 49 namespace Imf { 50 51 52 class Name 53 { 54 public: 55 56 //------------- 57 // Constructors 58 //------------- 59 60 Name (); 61 Name (const char text[]); 62 63 64 //-------------------- 65 // Assignment operator 66 //-------------------- 67 68 Name & operator = (const char text[]); 69 70 71 //--------------------- 72 // Access to the string 73 //--------------------- 74 75 const char * text () const {return _text;} 76 const char * operator * () const {return _text;} 77 78 //--------------- 79 // Maximum length 80 //--------------- 81 82 static const int SIZE = 256; 83 static const int MAX_LENGTH = SIZE - 1; 84 85 private: 86 87 char _text[SIZE]; 88 }; 89 90 91 bool operator == (const Name &x, const Name &y); 92 bool operator != (const Name &x, const Name &y); 93 bool operator < (const Name &x, const Name &y); 94 95 96 //----------------- 97 // Inline functions 98 //----------------- 99 100 inline Name & 101 Name::operator = (const char text[]) 102 { 103 strncpy (_text, text, MAX_LENGTH); 104 return *this; 105 } 106 107 108 inline 109 Name::Name () 110 { 111 _text[0] = 0; 112 } 113 114 115 inline 116 Name::Name (const char text[]) 117 { 118 *this = text; 119 _text [MAX_LENGTH] = 0; 120 } 121 122 123 inline bool 124 operator == (const Name &x, const Name &y) 125 { 126 return strcmp (*x, *y) == 0; 127 } 128 129 130 inline bool 131 operator != (const Name &x, const Name &y) 132 { 133 return !(x == y); 134 } 135 136 137 inline bool 138 operator < (const Name &x, const Name &y) 139 { 140 return strcmp (*x, *y) < 0; 141 } 142 143 144 } // namespace IMF 145 146 #endif 147