1 // Copyright 2010 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-debug-as debug --allow-natives-syntax 29 // Get the Debug object exposed from the debug context global object. 30 31 Debug = debug.Debug 32 33 unique_id = 1; 34 35 function TestBase(name) { 36 print("TestBase constructor: " + name); 37 38 this.ChooseAnimal = eval( 39 "/* " + unique_id + "*/\n" + 40 "(function ChooseAnimal(callback) {\n " + 41 " callback();\n" + 42 " return 'Cat';\n" + 43 "})\n" 44 ); 45 // Prevents eval script caching. 46 unique_id++; 47 48 var script = Debug.findScript(this.ChooseAnimal); 49 50 var orig_animal = "'Cat'"; 51 var patch_pos = script.source.indexOf(orig_animal); 52 var new_animal_patch = "'Capybara'"; 53 54 var got_exception = false; 55 var successfully_changed = false; 56 57 // Should be called from Debug context. 58 this.ScriptChanger = function() { 59 assertEquals(false, successfully_changed, "applying patch second time"); 60 // Runs in debugger context. 61 var change_log = new Array(); 62 try { 63 Debug.LiveEdit.TestApi.ApplySingleChunkPatch(script, patch_pos, orig_animal.length, new_animal_patch, change_log); 64 } finally { 65 print("Change log: " + JSON.stringify(change_log) + "\n"); 66 } 67 successfully_changed = true; 68 }; 69 } 70 71 function Noop() {} 72 73 function WrapInCatcher(f, holder) { 74 return function() { 75 delete holder[0]; 76 try { 77 f(); 78 } catch (e) { 79 if (e instanceof Debug.LiveEdit.Failure) { 80 holder[0] = e; 81 } else { 82 throw e; 83 } 84 } 85 }; 86 } 87 88 function WrapInNativeCall(f) { 89 return function() { 90 return %Call(f, undefined); 91 }; 92 } 93 94 function WrapInDebuggerCall(f) { 95 return function() { 96 return %ExecuteInDebugContext(f); 97 }; 98 } 99 100 function WrapInRestartProof(f) { 101 var already_called = false; 102 return function() { 103 if (already_called) { 104 return; 105 } 106 already_called = true; 107 f(); 108 } 109 } 110 111 function WrapInConstructor(f) { 112 return function() { 113 return new function() { 114 f(); 115 }; 116 } 117 } 118 119 120 // A series of tests. In each test we call ChooseAnimal function that calls 121 // a callback that attempts to modify the function on the fly. 122 123 test = new TestBase("First test ChooseAnimal without edit"); 124 assertEquals("Cat", test.ChooseAnimal(Noop)); 125 126 test = new TestBase("Test without function on stack"); 127 test.ScriptChanger(); 128 assertEquals("Capybara", test.ChooseAnimal(Noop)); 129 130 test = new TestBase("Test with function on stack"); 131 assertEquals("Capybara", test.ChooseAnimal(WrapInDebuggerCall(WrapInRestartProof(test.ScriptChanger)))); 132 133 134 test = new TestBase("Test with function on stack and with constructor frame"); 135 assertEquals("Capybara", test.ChooseAnimal(WrapInConstructor(WrapInDebuggerCall(WrapInRestartProof(test.ScriptChanger))))); 136 137 test = new TestBase("Test with C++ frame above ChooseAnimal frame"); 138 exception_holder = {}; 139 assertEquals("Cat", test.ChooseAnimal(WrapInNativeCall(WrapInDebuggerCall(WrapInCatcher(test.ScriptChanger, exception_holder))))); 140 assertTrue(!!exception_holder[0]); 141