Lines Matching full:cards
43 // The mod-union table is the union of modified cards. It is used to allow the card table to be
44 // cleared between GC phases, reducing the number of dirty cards that need to be scanned.
58 // Clear cards which map to a memory range of a space. This doesn't immediately update the
63 // Set all the cards.
71 // Verification, sanity checks that we don't have clean cards which conflict with out cached data
72 // for said cards. Exclusive lock is required since verify sometimes uses
110 // Clear and store cards for a space.
113 // Update table based on cleared cards and mark all references to the other spaces.
137 // Maps from dirty cards to their corresponding alloc space references.
142 // Card caching implementation. Keeps track of which cards we cleared and only this information.
151 // Clear and store cards for a space.
166 // Sets all the cards in the mod union table to be marked.