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Lines Matching full:instrumented

223           return true;  // Ignore unresolved methods since they will be instrumented after resolution.
241 LOG(INFO) << "Ignoring already instrumented " << frame.Dump();
636 void Instrumentation::SetEntrypointsInstrumented(bool instrumented) {
644 SetQuickAllocEntryPointsInstrumented(instrumented);
646 alloc_entrypoints_instrumented_ = instrumented;
649 SetQuickAllocEntryPointsInstrumented(instrumented);
651 alloc_entrypoints_instrumented_ = instrumented;