Lines Matching full:virtual
27 virtual ~Scene() {};
28 virtual bool setUpContext();
29 virtual bool setUpTextures() = 0;
30 virtual bool setUpMeshes() = 0;
31 virtual bool tearDown();
32 virtual bool update(int frame);
33 virtual bool draw() = 0;
36 virtual bool setUpPrograms() = 0;
37 virtual Matrix* setUpModelMatrix() = 0;
38 virtual Matrix* setUpViewMatrix() = 0;
39 virtual Matrix* setUpProjectionMatrix(float width, float height) = 0;
40 virtual bool updateSceneGraphs(int frame) = 0;