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107 <p>AcquireKernelBuiltIn() returned one of the 'named' built-in types of kernels used for special purposes such as gaussian blurring, skeleton pruning, and edge distance determination.</p>
142 <dd> LoG:{radius},{sigma} "Laplacian of a Gaussian" or "Mexician Hat" Kernel. The supposed ideal edge detection, zero-summing kernel. </dd>
168 <dd> Laplacian:{type} Discrete Lapacian Kernels, (without normalization) Type 0 : 3x3 with center:8 surounded by -1 (8 neighbourhood) Type 1 : 3x3 with center:4 edge:-1 corner:0 (4 neighbourhood) Type 2 : 3x3 with center:4 edge:1 corner:-2 Type 3 : 3x3 with center:4 edge:-2 corner:1 Type 5 : 5x5 laplacian Type 7 : 7x7 laplacian Type 15 : 5x5 LoG (sigma approx 1.4) Type 19 : 9x9 LoG (sigma approx 1.4) </dd>
170 <dd> Sobel:{angle} Sobel 'Edge' convolution kernel (3x3) | -1, 0, 1 | | -2, 0,-2 | | -1, 0, 1 | </dd>
174 <dd> Prewitt:{angle} Prewitt Edge convolution kernel (3x3) | -1, 0, 1 | | -1, 0, 1 | | -1, 0, 1 | </dd>
180 <dd> FreiChen:{angle} Frei-Chen Edge Detector is based on a kernel that is similar to the Sobel Kernel, but is designed to be isotropic. That is it takes into account the distance of the diagonal in the kernel. </dd>
194 <dd> However this kernel is als at the heart of the FreiChen Edge Detection Process which uses a set of 9 specially weighted kernel. These 9 kernels not be normalized, but directly applied to the image. The results is then added together, to produce the intensity of an edge in a specific direction. The square root of the pixel value can then be taken as the cosine of the edge, and at least 2 such runs at 90 degrees from each other, both the direction and the strength of the edge can be determined. </dd>
216 <dd> The first 4 are for edge detection, the next 4 are for line detection and the last is to add a average component to the results. </dd>
218 <dd> Using a special type of '-1' will return all 9 pre-weighted kernels as a multi-kernel list, so that you can use them directly (without normalization) with the special "-set option:morphology:compose Plus" setting to apply the full FreiChen Edge Detection Technique. </dd>
250 <dd> Ring:{radius1},{radius2}[,{scale}] A ring of the values given that falls between the two radii. Defaults to a ring of approximataly 3 radius in a 7x7 kernel. This is the 'edge' pixels of the default "Disk" kernel, More specifically, "Ring" -&gt; "Ring:2.5,3.5,1.0" </dd>
258 <dd> Different types of distance measuring methods, which are used with the a 'Distance' morphology method for generating a gradient based on distance from an edge of a binary shape, though there is a technique for handling a anti-aliased shape. </dd>
270 <dd> However using a larger radius such as "Euclidean:4" you will get a much smoother distance gradient from the edge of the shape. Especially if the image is pre-processed to include any anti-aliasing pixels. Of course a larger kernel is slower to use, and not always needed. </dd>