Lines Matching refs:LState
140 if (const LockState *LState = state->get<LockMap>(lockR)) {
141 if (LState->isLocked()) {
153 } else if (LState->isDestroyed()) {
202 if (const LockState *LState = state->get<LockMap>(lockR)) {
203 if (LState->isUnlocked()) {
215 } else if (LState->isDestroyed()) {
257 const LockState *LState = State->get<LockMap>(LockR);
258 if (!LState || LState->isUnlocked()) {
266 if (LState->isLocked()) {
292 const struct LockState *LState = State->get<LockMap>(LockR);
293 if (!LState || LState->isDestroyed()) {
301 if (LState->isLocked()) {