Lines Matching full:pipelinelayout
225 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
226 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
238 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
396 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
397 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
409 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
569 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
570 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
582 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
763 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
764 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
793 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
973 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
974 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
1003 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
1257 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
1258 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
1272 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
1448 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
1449 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
1463 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
1639 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
1640 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
1656 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
1860 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
1861 const Unique<VkPipeline> pipeline0(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule0));
1862 const Unique<VkPipeline> pipeline1(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule1));
1878 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
2065 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
2066 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));
2094 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
2287 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device, *descriptorSetLayout));
2288 const Unique<VkPipeline> pipeline0(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule0));
2289 const Unique<VkPipeline> pipeline1(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule1));
2313 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
2375 const Unique<VkPipelineLayout> pipelineLayout(makePipelineLayout(vk, device));
2376 const Unique<VkPipeline> pipeline(makeComputePipeline(vk, device, *pipelineLayout, *shaderModule));