Lines Matching full:quad11
238 const ColorQuad& quad11,
241 const tcu::Vec4 minVal = min(min(quad00), min(min(quad01), min(min(quad10), min(quad11)))) - prec.colorThreshold;
242 const tcu::Vec4 maxVal = max(max(quad00), max(max(quad01), max(max(quad10), max(quad11)))) + prec.colorThreshold;
446 const ColorQuad& quad11,
476 if (!isInColorBounds(prec, quad00, quad01, quad10, quad11, result))
500 const Vec4 c11 = quad11.p00*(1.0f-a1)*(1.0f-b1) + quad11.p10*a1*(1.0f-b1) + quad11.p01*(1.0f-a1)*b1 + quad11.p11*a1*b1;
1212 ColorQuad quad10, quad11;
1223 lookupQuad(quad11, level1, sampler, x0, x1, y0, y1, z1);
1226 searchStep1 = de::min(computeBilinearSearchStepFromFloatQuad(prec, quad10), computeBilinearSearchStepFromFloatQuad(prec, quad11));
1238 if (is3DTrilinearFilterResultValid(prec, quad00, quad01, quad10, quad11,