Lines Matching refs:y1
101 static void lookupQuad (ColorQuad& dst, const ConstPixelBufferAccess& level, const Sampler& sampler, int x0, int x1, int y0, int y1, int z)
105 dst.p01 = lookup<float>(level, sampler, x0, y1, z);
106 dst.p11 = lookup<float>(level, sampler, x1, y1, z);
426 for (float y1 = yBounds1.x(); y1 <= yBounds1.y(); y1 += searchStep)
429 const float b1 = de::min(y1, yBounds1.y());
495 for (float y1 = yBounds1.x(); y1 < yBounds1.y()+searchStep; y1 += searchStep)
498 const float b1 = de::min(y1, yBounds1.y());
703 const int y1 = wrap(sampler.wrapT, j+1, h);
712 lookupQuad(quad, level, sampler, x0, x1, y0, y1, coordZ);
768 const int y1 = wrap(sampler.wrapT, j+1, h);
781 lookupQuad(quad0, level, sampler, x0, x1, y0, y1, z0);
782 lookupQuad(quad1, level, sampler, x0, x1, y0, y1, z1);
1076 const int y1 = wrap(sampler.wrapT, j0+1, h0);
1077 lookupQuad(quad0, level0, sampler, x0, x1, y0, y1, coordZ);
1101 const int y1 = wrap(sampler.wrapT, j1+1, h1);
1102 lookupQuad(quad1, level1, sampler, x0, x1, y0, y1, coordZ);
1187 const int y1 = wrap(sampler.wrapT, j0+1, h0);
1190 lookupQuad(quad00, level0, sampler, x0, x1, y0, y1, z0);
1191 lookupQuad(quad01, level0, sampler, x0, x1, y0, y1, z1);
1219 const int y1 = wrap(sampler.wrapT, j1+1, h1);
1222 lookupQuad(quad10, level1, sampler, x0, x1, y0, y1, z0);
1223 lookupQuad(quad11, level1, sampler, x0, x1, y0, y1, z1);