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Lines Matching full:normalized

396 static tcu::TextureFormat::ChannelType mapGLChannelType (deUint32 dataType, bool normalized)
398 // \note Normalized bit is ignored where it doesn't apply.
403 case GL_UNSIGNED_BYTE: return normalized ? TextureFormat::UNORM_INT8 : TextureFormat::UNSIGNED_INT8;
404 case GL_BYTE: return normalized ? TextureFormat::SNORM_INT8 : TextureFormat::SIGNED_INT8;
405 case GL_UNSIGNED_SHORT: return normalized ? TextureFormat::UNORM_INT16 : TextureFormat::UNSIGNED_INT16;
406 case GL_SHORT: return normalized ? TextureFormat::SNORM_INT16 : TextureFormat::SIGNED_INT16;
407 case GL_UNSIGNED_INT: return normalized ? TextureFormat::UNORM_INT32 : TextureFormat::UNSIGNED_INT32;
408 case GL_INT: return normalized ? TextureFormat::SNORM_INT32 : TextureFormat::SIGNED_INT32;
414 case GL_UNSIGNED_INT_2_10_10_10_REV: return normalized ? TextureFormat::UNORM_INT_1010102_REV : TextureFormat::UNSIGNED_INT_1010102_REV;
705 true /* normalized coords */,