Lines Matching full:m_limits
314 , m_limits (limits)
318 , m_clientVertexArray (0, m_limits.maxVertexAttribs)
323 , m_textureUnits (m_limits.maxTextureImageUnits)
380 , m_currentAttribs (m_limits.maxVertexAttribs, rr::GenericVec4(tcu::Vec4(0, 0, 0, 1)))
604 RC_IF_ERROR(glu::isContextTypeES(m_limits.contextType) && (target == GL_TEXTURE_1D), GL_INVALID_ENUM, RC_RET_VOID);
1042 if (target == GL_TEXTURE_1D && glu::isContextTypeGLCore(m_limits.contextType))
1045 RC_IF_ERROR(width > m_limits.maxTexture2DSize || height != 1 || depth != 1, GL_INVALID_VALUE, RC_RET_VOID);
1046 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID);
1080 RC_IF_ERROR(width > m_limits.maxTexture2DSize || height > m_limits.maxTexture2DSize || depth != 1, GL_INVALID_VALUE, RC_RET_VOID);
1081 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID);
1121 RC_IF_ERROR(width != height || width > m_limits.maxTextureCubeSize || depth != 1, GL_INVALID_VALUE, RC_RET_VOID);
1122 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTextureCubeSize), GL_INVALID_VALUE, RC_RET_VOID);
1158 RC_IF_ERROR(width > m_limits.maxTexture2DSize ||
1159 height > m_limits.maxTexture2DSize ||
1160 depth > m_limits.maxTexture2DArrayLayers, GL_INVALID_VALUE, RC_RET_VOID);
1161 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID);
1197 RC_IF_ERROR(width > m_limits.maxTexture3DSize ||
1198 height > m_limits.maxTexture3DSize ||
1199 depth > m_limits.maxTexture3DSize, GL_INVALID_VALUE, RC_RET_VOID);
1200 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture3DSize), GL_INVALID_VALUE, RC_RET_VOID);
1237 width > m_limits.maxTexture2DSize ||
1239 depth > m_limits.maxTexture2DArrayLayers, GL_INVALID_VALUE, RC_RET_VOID);
1240 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID);
1300 if (target == GL_TEXTURE_1D && glu::isContextTypeGLCore(m_limits.contextType))
1442 RC_IF_ERROR(width > m_limits.maxTexture2DSize, GL_INVALID_VALUE, RC_RET_VOID);
1443 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID);
1490 RC_IF_ERROR(width > m_limits.maxTexture2DSize || height > m_limits.maxTexture2DSize, GL_INVALID_VALUE, RC_RET_VOID);
1491 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTexture2DSize), GL_INVALID_VALUE, RC_RET_VOID);
1526 RC_IF_ERROR(width != height || width > m_limits.maxTextureCubeSize, GL_INVALID_VALUE, RC_RET_VOID);
1527 RC_IF_ERROR(level > deLog2Floor32(m_limits.maxTextureCubeSize), GL_INVALID_VALUE, RC_RET_VOID);
1674 RC_IF_ERROR(width > m_limits.maxTexture2DSize || height >= m_limits.maxTexture2DSize, GL_INVALID_VALUE, RC_RET_VOID);
1692 RC_IF_ERROR(width > m_limits.maxTextureCubeSize || height > m_limits.maxTextureCubeSize, GL_INVALID_VALUE, RC_RET_VOID);
1728 RC_IF_ERROR(width > m_limits.maxTexture2DSize ||
1729 height >= m_limits.maxTexture2DSize ||
1730 depth >= m_limits.maxTexture2DArrayLayers, GL_INVALID_VALUE, RC_RET_VOID);
1748 RC_IF_ERROR(width > m_limits.maxTexture3DSize ||
1749 height > m_limits.maxTexture3DSize ||
1750 depth > m_limits.maxTexture3DSize, GL_INVALID_VALUE, RC_RET_VOID);
1771 width > m_limits.maxTexture2DSize ||
1772 depth >= m_limits.maxTexture2DArrayLayers, GL_INVALID_VALUE, RC_RET_VOID);
2314 RC_IF_ERROR(!deInRange32(width, 0, m_limits.maxRenderbufferSize) ||
2315 !deInRange32(height, 0, m_limits.maxRenderbufferSize),
3564 vertexArrayObject = new rc::VertexArray(array, m_limits.maxVertexAttribs);
3605 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3643 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3674 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3682 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3690 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3698 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3705 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3712 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3719 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3726 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
3733 RC_IF_ERROR(index >= (deUint32)m_limits.maxVertexAttribs, GL_INVALID_VALUE, RC_RET_VOID);
4632 case GL_MAX_TEXTURE_SIZE: *param = m_limits.maxTexture2DSize; break;
4633 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *param = m_limits.maxTextureCubeSize; break;
4634 case GL_MAX_ARRAY_TEXTURE_LAYERS: *param = m_limits.maxTexture2DArrayLayers; break;
4635 case GL_MAX_3D_TEXTURE_SIZE: *param = m_limits.maxTexture3DSize; break;
4636 case GL_MAX_RENDERBUFFER_SIZE: *param = m_limits.maxRenderbufferSize; break;
4637 case GL_MAX_TEXTURE_IMAGE_UNITS: *param = m_limits.maxTextureImageUnits; break;
4638 case GL_MAX_VERTEX_ATTRIBS: *param = m_limits.maxVertexAttribs; break;
4650 case GL_EXTENSIONS: return m_limits.extensionStr.c_str();