Lines Matching full:normalized
4543 void glwVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
4548 gl->vertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset);
4903 void glwVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
4908 gl->vertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
5167 void glwVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
5172 gl->vertexAttribP1ui(index, type, normalized, value);
5175 void glwVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
5180 gl->vertexAttribP1uiv(index, type, normalized, value);
5183 void glwVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
5188 gl->vertexAttribP2ui(index, type, normalized, value);
5191 void glwVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
5196 gl->vertexAttribP2uiv(index, type, normalized, value);
5199 void glwVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
5204 gl->vertexAttribP3ui(index, type, normalized, value);
5207 void glwVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
5212 gl->vertexAttribP3uiv(index, type, normalized, value);
5215 void glwVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)
5220 gl->vertexAttribP4ui(index, type, normalized, value);
5223 void glwVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
5228 gl->vertexAttribP4uiv(index, type, normalized, value);
5231 void glwVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
5236 gl->vertexAttribPointer(index, size, type, normalized, stride, pointer);