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Lines Matching refs:detachShader

1581 class DetachShader : public Operation
1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync);
1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync)
1593 : Operation ("DetachShader", useSync, serverSync)
1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t)
1620 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeVertexShader));
1627 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeFragmentShader));
2757 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_config.useFenceSync, m_config.serverSync));
3579 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync));
3580 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync));
3584 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync));
3585 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync));