Lines Matching full:uniform
219 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
247 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
278 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
312 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
337 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
365 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
396 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
430 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
452 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
479 testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid uniform value");
1206 "uniform highp float uniformNameWithLength23;\n"
1207 "uniform highp vec2 uniformVec2;\n"
1208 "uniform highp mat4 uniformMat4;\n"
1261 // find matching uniform
1277 m_testCtx.getLog() << TestLog::Message << "// ERROR: Got unknown uniform name: " << uniformName << TestLog::EndMessage;
1279 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got wrong uniform name");
1291 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "got wrong uniform name length");
1369 frag << uniformTypes[ndx].layout << "uniform " << uniformTypes[ndx].precision << " " << uniformTypes[ndx].declaration << " uniformValue" << uniformTypes[ndx].postDeclaration << ";\n";
1389 const GLint index = 0; // first and only active uniform
1768 "uniform highp float floatUniform;\n"
1769 "uniform highp vec2 float2Uniform;\n"
1770 "uniform highp vec3 float3Uniform;\n"
1771 "uniform highp vec4 float4Uniform;\n"
1828 "uniform highp int intUniform;\n"
1829 "uniform highp ivec2 int2Uniform;\n"
1830 "uniform highp ivec3 int3Uniform;\n"
1831 "uniform highp ivec4 int4Uniform;\n"
1887 "uniform bool boolUniform;\n"
1888 "uniform bvec2 bool2Uniform;\n"
1889 "uniform bvec3 bool3Uniform;\n"
1890 "uniform bvec4 bool4Uniform;\n"
1971 "uniform highp sampler2D uniformSampler;\n"
2011 "uniform highp float arrayUniform[5];"
2012 "uniform highp vec2 array2Uniform[5];"
2013 "uniform highp vec3 array3Uniform[5];"
2014 "uniform highp vec4 array4Uniform[5];"
2112 "uniform highp mat2 mat2Uniform;"
2113 "uniform highp mat3 mat3Uniform;"
2114 "uniform highp mat4 mat4Uniform;"
2316 // uniform values