Lines Matching full:texcoord
63 COORDTYPE_BASIC, //!< texCoord = translateScale(position).
65 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position).
262 vector<float> texCoord;
320 // Compute texcoord.
325 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
326 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
338 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
372 // Compute texcoord.
377 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
378 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
390 refTexture, &texCoord[0], sampleParams);
396 m_texture->getRefTexture(), &texCoord[0], sampleParams,
595 vector<float> texCoord;
641 computeQuadTexCoordCube(texCoord, cubeFace);
657 m_renderer.renderQuad(0, &texCoord[0], params);
696 computeQuadTexCoordCube(texCoord, cubeFace);
713 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
720 m_texture->getRefTexture(), &texCoord[0], params,
822 vector<float> texCoord;
844 computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f));
854 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
957 vector<float> texCoord;
1004 computeQuadTexCoordCube(texCoord, face);
1007 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);