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Lines Matching full:invalid_char

751 	params["INVALID_CHAR"]		= validity != SHADER_VALIDITY_INVALID_CHAR		? "" : "@\n"; // \note Some implementations crash when the invalid character is the last character in the source, so use newline.
897 "${INVALID_CHAR}";
1028 "${INVALID_CHAR}";
1205 "${INVALID_CHAR}";
1260 "${INVALID_CHAR}";
1347 "${INVALID_CHAR}";
1372 "${INVALID_CHAR}";
1391 "${INVALID_CHAR}";
1407 "${INVALID_CHAR}";
1442 "${INVALID_CHAR}";
1511 "${INVALID_CHAR}";
1581 "${INVALID_CHAR}";
1615 "${INVALID_CHAR}";
2814 TestCaseGroup* invalidCharGroup = new TestCaseGroup(context, "invalid_char", "Invalid Character Shader Compiler Cases");