Lines Matching full:pdec
585 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
586 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
587 << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT)
588 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
589 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
590 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
591 << sglr::pdec::VertexSource("#version 300 es\n"
601 << sglr::pdec::FragmentSource(