Lines Matching full:textures
861 GLuint textures[2];
862 glGenTextures (2, &textures[0]);
863 glBindTexture (GL_TEXTURE_2D, textures[0]);
865 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
878 glDeleteTextures(2, &textures[0]);
882 GLuint textures[2];
883 glGenTextures (2, &textures[0]);
884 glBindTexture (GL_TEXTURE_2D, textures[0]);
886 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
904 glDeleteTextures(2, &textures[0]);
1462 deUint32 textures[2];
1463 glGenTextures (2, &textures[0]);
1464 glBindTexture (GL_TEXTURE_2D, textures[0]);
1466 glBindTexture (GL_TEXTURE_2D, textures[1]);
1483 glDeleteTextures(2, &textures[0]);
1487 deUint32 textures[2];
1488 glGenTextures (2, &textures[0]);
1489 glBindTexture (GL_TEXTURE_2D, textures[0]);
1491 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1510 glDeleteTextures(2, &textures[0]);
1878 deUint32 textures[2];
1879 glGenTextures (2, &textures[0]);
1880 glBindTexture (GL_TEXTURE_2D, textures[0]);
1882 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1899 glDeleteTextures(2, &textures[0]);
1903 deUint32 textures[2];
1904 glGenTextures (2, &textures[0]);
1905 glBindTexture (GL_TEXTURE_2D, textures[0]);
1907 glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]);
1926 glDeleteTextures(2, &textures[0]);
2255 deUint32 textures[2];
2256 glGenTextures (2, &textures[0]);
2257 glBindTexture (GL_TEXTURE_3D, textures[0]);
2259 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2270 glDeleteTextures (2, &textures[0]);
2274 deUint32 textures[2];
2275 glGenTextures (2, &textures[0]);
2276 glBindTexture (GL_TEXTURE_3D, textures[0]);
2278 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2295 glDeleteTextures (2, &textures[0]);
2299 deUint32 textures[2];
2300 glGenTextures (2, &textures[0]);
2301 glBindTexture (GL_TEXTURE_3D, textures[0]);
2303 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2326 glDeleteTextures (2, &textures[0]);
2428 deUint32 textures[2];
2429 glGenTextures (2, &textures[0]);
2430 glBindTexture (GL_TEXTURE_3D, textures[0]);
2432 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2443 glDeleteTextures(2, &textures[0]);
2450 deUint32 textures[2];
2451 glGenTextures (2, &textures[0]);
2452 glBindTexture (GL_TEXTURE_3D, textures[0]);
2454 glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]);
2468 glDeleteTextures(2, &textures[0]);
2670 // textures ... result in an INVALID_OPERATION error.