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Lines Matching defs:triangles

1081 	const tcu::Vec4 triangles[2][3] =
1101 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangles[0]); ++ndx)
1103 << "\tx=" << triangles[0][ndx].x()
1104 << "\ty=" << triangles[0][ndx].y()
1105 << "\tz=" << triangles[0][ndx].z()
1106 << "\tw=" << triangles[0][ndx].w()
1109 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangles[1]); ++ndx)
1111 << "\tx=" << triangles[1][ndx].x()
1112 << "\ty=" << triangles[1][ndx].y()
1113 << "\tz=" << triangles[1][ndx].z()
1114 << "\tw=" << triangles[1][ndx].w()
1148 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangles[0]);
1164 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangles[1]);