Lines Matching refs:Vec3
200 << " mediump vec3 b;"
206 << " S s = S(${COORDS}.x, vec3(0.0), ui_one);"
483 << " mediump vec3 b;"
494 << " S s = S(${COORDS}.x, vec3(0.0), ui_one);"
542 << " mediump vec3 b;"
548 << " S s = S(${COORDS}.x, vec3(0.0), ui_one);"
605 << " mediump vec3 b;"
629 << " mediump vec3 b;"
657 << " mediump vec3 b;"
998 << " mediump vec3 b;"
1004 << " S a = S(floor(${COORDS}.x), vec3(0.0, floor(${COORDS}.y), 2.3), ui_one);"
1005 << " S b = S(floor(${COORDS}.x+0.5), vec3(0.0, floor(${COORDS}.y), 2.3), ui_one);"
1006 << " S c = S(floor(${COORDS}.x), vec3(0.0, floor(${COORDS}.y+0.5), 2.3), ui_one);"
1007 << " S d = S(floor(${COORDS}.x), vec3(0.0, floor(${COORDS}.y), 2.3), ui_two);"
1029 << " mediump vec3 b;"
1035 << " S a = S(floor(${COORDS}.x), vec3(0.0, floor(${COORDS}.y), 2.3), ui_one);"
1036 << " S b = S(floor(${COORDS}.x+0.5), vec3(0.0, floor(${COORDS}.y), 2.3), ui_one);"
1037 << " S c = S(floor(${COORDS}.x), vec3(0.0, floor(${COORDS}.y+0.5), 2.3), ui_one);"
1038 << " S d = S(floor(${COORDS}.x), vec3(0.0, floor(${COORDS}.y), 2.3), ui_two);"
1060 << " mediump vec3 a;"
1071 << " S a = S(floor(${COORDS}.x), T(vec3(0.0, floor(${COORDS}.y), 2.3), ui_one), 1);"
1072 << " S b = S(floor(${COORDS}.x+0.5), T(vec3(0.0, floor(${COORDS}.y), 2.3), ui_one), 1);"
1073 << " S c = S(floor(${COORDS}.x), T(vec3(0.0, floor(${COORDS}.y+0.5), 2.3), ui_one), 1);"
1074 << " S d = S(floor(${COORDS}.x), T(vec3(0.0, floor(${COORDS}.y), 2.3), ui_two), 1);"
1095 << " mediump vec3 a;"
1106 << " S a = S(floor(${COORDS}.x), T(vec3(0.0, floor(${COORDS}.y), 2.3), ui_one), 1);"
1107 << " S b = S(floor(${COORDS}.x+0.5), T(vec3(0.0, floor(${COORDS}.y), 2.3), ui_one), 1);"
1108 << " S c = S(floor(${COORDS}.x), T(vec3(0.0, floor(${COORDS}.y+0.5), 2.3), ui_one), 1);"
1109 << " S d = S(floor(${COORDS}.x), T(vec3(0.0, floor(${COORDS}.y), 2.3), ui_two), 1);"
1164 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);
1207 << " mediump vec3 b;"
1751 << " mediump vec3 b;"
1764 setUniform(gl, programID, "s.b", tcu::Vec3(0.25f, 0.25f, 0.5f));
1811 << " mediump vec3 b;"
1824 setUniform(gl, programID, "s[0].b", tcu::Vec3(0.25f, 0.25f, 0.25f));
1827 setUniform(gl, programID, "s[1].b", tcu::Vec3(0.5f, 0.5f, 0.5f));
1842 << " mediump vec3 b;"
1851 << " S d = S(uf_one, vec3(0.0, floor(${COORDS}.y+1.0), 2.0), ui_two);"
1861 setUniform(gl, programID, "a.b", tcu::Vec3(0.0f, 1.0f, 2.0f));
1864 setUniform(gl, programID, "b.b", tcu::Vec3(0.0f, 1.0f, 2.0f));
1867 setUniform(gl, programID, "c.b", tcu::Vec3(0.0f, 1.1f, 2.0f));
1884 << " mediump vec3 b;"
1893 << " S d = S(uf_one, vec3(0.0, floor(${COORDS}.y+1.0), 2.0), ui_two);"
1903 setUniform(gl, programID, "a.b", tcu::Vec3(0.0f, 1.0f, 2.0f));
1906 setUniform(gl, programID, "b.b", tcu::Vec3(0.0f, 1.0f, 2.0f));
1909 setUniform(gl, programID, "c.b", tcu::Vec3(0.0f, 1.1f, 2.0f));