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1092 			Vec4	cScale		= m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
1094 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
1095 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
1162 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
1164 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
1165 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
1400 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
1402 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
1403 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
1830 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
1832 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
1833 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
2330 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
2332 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
2333 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
2485 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
2487 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
2488 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
2567 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
2569 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
2570 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
2658 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
2660 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
2661 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
2757 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
2759 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
2760 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
2864 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
2866 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
2867 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;
2975 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin;
2977 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias;
2978 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias;