Lines Matching full:depth1
151 vector<float> getFullscreenQuadWithGradient (float depth0, float depth1)
157 -1.0f, -1.0f, depth1, 2.0f,
158 -1.0f, -1.0f, depth1, 0.0f,
159 -1.0f, +1.0f, depth1, 1.0f,
497 inline ObjectData fastQuadWithGradient (float depth0, float depth1)
499 return ObjectData(getBaseShader(), getFullscreenQuadWithGradient(depth0, depth1));