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Lines Matching full:invalid_char

751 	params["INVALID_CHAR"]		= validity != SHADER_VALIDITY_INVALID_CHAR		? "" : "@\n"; // \note Some implementations crash when the invalid character is the last character in the source, so use newline.
898 "${INVALID_CHAR}";
1033 "${INVALID_CHAR}";
1211 "${INVALID_CHAR}";
1268 "${INVALID_CHAR}";
1356 "${INVALID_CHAR}";
1383 "${INVALID_CHAR}";
1403 "${INVALID_CHAR}";
1421 "${INVALID_CHAR}";
1457 "${INVALID_CHAR}";
1528 "${INVALID_CHAR}";
1599 "${INVALID_CHAR}";
1635 "${INVALID_CHAR}";
2834 TestCaseGroup* invalidCharGroup = new TestCaseGroup(context, "invalid_char", "Invalid Character Shader Compiler Cases");