Lines Matching refs:positionLocation
4724 const int positionLocation = gl.getAttribLocation(m_program->getProgram(), "a_position");4732 gl.vertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, 2 * (int)sizeof(tcu::Vec4), DE_NULL);4733 gl.enableVertexAttribArray(positionLocation);