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Lines Matching refs:glGetActiveUniform

772 	ctx.glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0);
777 ctx.glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0);
783 ctx.glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0);
788 ctx.glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0);
1440 {get_active_uniform, "get_active_uniform", "Invalid glGetActiveUniform() usage" },