Lines Matching refs:glGetActiveUniform
772 ctx.glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0);
777 ctx.glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0);
783 ctx.glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0);
788 ctx.glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0);
1440 {get_active_uniform, "get_active_uniform", "Invalid glGetActiveUniform() usage" },