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Lines Matching full:maxexpansion

2398 					"	const vec2 maxExpansion = vec2(0.07 + 0.05, 0.07 + 0.03); // eval and geometry shader\n";
2401 " const vec2 maxExpansion = vec2(0.07, 0.07); // eval shader\n";
2405 " highp vec4 bboxMax = transformVec(gl_in[0].gl_Position) + vec4(maxExpansion * patternScale, 0.0, 0.0);\n";