Home | History | Annotate | Download | only in functional

Lines Matching full:ignoresign

744 		const bool				ignoreSign	= precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type);
745 const int numBits = getShaderUintBitCount(m_shaderType, precision) - (ignoreSign ? 1 : 0);