Lines Matching refs:geometryTotalOutputComponents
2252 int geometryTotalOutputComponents = -1;
2263 gl.getIntegerv(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &geometryTotalOutputComponents);
2274 geometryTotalOutputComponents = 1024;
2281 geometryTotalOutputComponents = 1024;
2310 << "\tGL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = " << geometryTotalOutputComponents << "\n";
2328 const int numComponentLimit = geometryTotalOutputComponents / (4 * numComponentsPerVertex);
2343 const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVertex); // each node 2 vertices