Lines Matching full:bindings
309 Result renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrimTypeGL, int numBindings, const glu::VertexArrayBinding* bindings, int numVertices) const;
334 typename TransformFeedbackHandler<AttribType>::Result TransformFeedbackHandler<AttribType>::renderAndGetPrimitives (deUint32 programGL, deUint32 tfPrimTypeGL, int numBindings, const glu::VertexArrayBinding* bindings, int numVertices) const
347 glu::draw(m_renderCtx, programGL, numBindings, bindings, glu::pr::Patches(numVertices));
3730 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 1, DE_LENGTH_OF_ARRAY(attribute), 0, &attribute[0]) };
3736 const TFHandler::Result tfResult = transformFeedback.renderAndGetPrimitives(programGL, primitiveTypeGL, DE_LENGTH_OF_ARRAY(bindings), &bindings[0], DE_LENGTH_OF_ARRAY(attribute));
4011 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 1, (int)patchTessLevels.size(), 0, &patchTessLevels[0]) };
4026 DE_LENGTH_OF_ARRAY(bindings), &bindings[0], (int)patchTessLevels.size());
4290 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 1, (int)patchTessLevels.size(), 0, &patchTessLevels[0]) };
4302 DE_LENGTH_OF_ARRAY(bindings), &bindings[0], (int)patchTessLevels.size());
4554 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 1, (int)patchTessLevels.size(), 0, &patchTessLevels[0]) };
4561 DE_LENGTH_OF_ARRAY(bindings), &bindings[0], (int)patchTessLevels.size());
5053 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 1, (int)6, 0, &tessLevels[6*tessLevelCaseNdx]) };
5055 DE_LENGTH_OF_ARRAY(bindings), &bindings[0], 6);
5363 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 1, (int)attributes.size(), 0, &attributes[0]) };
5365 DE_LENGTH_OF_ARRAY(bindings), &bindings[0], (int)attributes.size());
6185 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 1, DE_LENGTH_OF_ARRAY(attributes), 0, &attributes[0]) };
6187 DE_LENGTH_OF_ARRAY(bindings), &bindings[0], DE_LENGTH_OF_ARRAY(attributes));
6400 const glu::VertexArrayBinding bindings[] = { glu::va::Float("in_v_attr", 4, 3, 0, &attributes[0]) };
6401 glu::draw(renderCtx, programGL, DE_LENGTH_OF_ARRAY(bindings), &bindings[0], glu::pr::Patches(3));