Lines Matching defs:queryGroup
612 TestCaseGroup* const queryGroup = new TestCaseGroup(context, "state_query", "Query states and limits");
613 root->addChild(queryGroup);
615 queryGroup->addChild(new LimitQueryCase (context, "max_texture_buffer_size_getboolean", "Test MAX_TEXTURE_BUFFER_SIZE", GL_MAX_TEXTURE_BUFFER_SIZE, 65536, QUERY_BOOLEAN));
616 queryGroup->addChild(new LimitQueryCase (context, "max_texture_buffer_size_getinteger", "Test MAX_TEXTURE_BUFFER_SIZE", GL_MAX_TEXTURE_BUFFER_SIZE, 65536, QUERY_INTEGER));
617 queryGroup->addChild(new LimitQueryCase (context, "max_texture_buffer_size_getinteger64", "Test MAX_TEXTURE_BUFFER_SIZE", GL_MAX_TEXTURE_BUFFER_SIZE, 65536, QUERY_INTEGER64));
618 queryGroup->addChild(new LimitQueryCase (context, "max_texture_buffer_size_getfloat", "Test MAX_TEXTURE_BUFFER_SIZE", GL_MAX_TEXTURE_BUFFER_SIZE, 65536, QUERY_FLOAT));
619 queryGroup->addChild(new AlignmentQueryCase (context, "texture_buffer_offset_alignment_getboolean", "Test TEXTURE_BUFFER_OFFSET_ALIGNMENT", GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, 256, QUERY_BOOLEAN));
620 queryGroup->addChild(new AlignmentQueryCase (context, "texture_buffer_offset_alignment_getinteger", "Test TEXTURE_BUFFER_OFFSET_ALIGNMENT", GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, 256, QUERY_INTEGER));
621 queryGroup->addChild(new AlignmentQueryCase (context, "texture_buffer_offset_alignment_getinteger64", "Test TEXTURE_BUFFER_OFFSET_ALIGNMENT", GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, 256, QUERY_INTEGER64));
622 queryGroup->addChild(new AlignmentQueryCase (context, "texture_buffer_offset_alignment_getfloat", "Test TEXTURE_BUFFER_OFFSET_ALIGNMENT", GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, 256, QUERY_FLOAT));
624 queryGroup->addChild(new TextureBufferBindingQueryCase(context, "texture_buffer_binding_getboolean", "TEXTURE_BUFFER_BINDING", QUERY_BOOLEAN));
625 queryGroup->addChild(new TextureBufferBindingQueryCase(context, "texture_buffer_binding_getinteger", "TEXTURE_BUFFER_BINDING", QUERY_INTEGER));
626 queryGroup->addChild(new TextureBufferBindingQueryCase(context, "texture_buffer_binding_getinteger64", "TEXTURE_BUFFER_BINDING", QUERY_INTEGER64));
627 queryGroup->addChild(new TextureBufferBindingQueryCase(context, "texture_buffer_binding_getfloat", "TEXTURE_BUFFER_BINDING", QUERY_FLOAT));
629 queryGroup->addChild(new TextureBindingBufferQueryCase(context, "texture_binding_buffer_getboolean", "TEXTURE_BINDING_BUFFER", QUERY_BOOLEAN));
630 queryGroup->addChild(new TextureBindingBufferQueryCase(context, "texture_binding_buffer_getinteger", "TEXTURE_BINDING_BUFFER", QUERY_INTEGER));
631 queryGroup->addChild(new TextureBindingBufferQueryCase(context, "texture_binding_buffer_getinteger64", "TEXTURE_BINDING_BUFFER", QUERY_INTEGER64));
632 queryGroup->addChild(new TextureBindingBufferQueryCase(context, "texture_binding_buffer_getfloat", "TEXTURE_BINDING_BUFFER", QUERY_FLOAT));
634 queryGroup->addChild(new TextureBufferDataStoreQueryCase(context, "texture_buffer_data_store_binding_integer", "TEXTURE_BUFFER_DATA_STORE_BINDING", QUERY_TEXTURE_LEVEL_INTEGER));
635 queryGroup->addChild(new TextureBufferDataStoreQueryCase(context, "texture_buffer_data_store_binding_float", "TEXTURE_BUFFER_DATA_STORE_BINDING", QUERY_TEXTURE_LEVEL_FLOAT));
637 queryGroup->addChild(new TextureBufferOffsetQueryCase(context, "texture_buffer_offset_integer", "TEXTURE_BUFFER_OFFSET", QUERY_TEXTURE_LEVEL_INTEGER));
638 queryGroup->addChild(new TextureBufferOffsetQueryCase(context, "texture_buffer_offset_float", "TEXTURE_BUFFER_OFFSET", QUERY_TEXTURE_LEVEL_FLOAT));
640 queryGroup->addChild(new TextureBufferSizeQueryCase(context, "texture_buffer_size_integer", "TEXTURE_BUFFER_SIZE", QUERY_TEXTURE_LEVEL_INTEGER));
641 queryGroup->addChild(new TextureBufferSizeQueryCase(context, "texture_buffer_size_float", "TEXTURE_BUFFER_SIZE", QUERY_TEXTURE_LEVEL_FLOAT));