Lines Matching refs:checkLocation
81 ShaderStage checkLocation;
88 , checkLocation (checkLocation_)
289 const bool checkInVert = (uniformInfo.checkLocation & UniformInfo::SHADERSTAGE_VERTEX) != 0;
290 const bool checkInFrag = (uniformInfo.checkLocation & UniformInfo::SHADERSTAGE_FRAGMENT) != 0;
398 if (uniformInfo.checkLocation == 0 && gotLoc == -1)