Lines Matching refs:attribValue
1174 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue, bool isCoordinate, int numComponents)
1179 case 1: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.x()); break;
1180 case 2: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.y()); break;
1181 case 3: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y()); break;
1182 case 4: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y() + (float)attribValue.w()); break;
1192 color = color * (float)attribValue.x();
1196 color.x() = color.x() * (float)attribValue.x();
1197 color.y() = color.y() * (float)attribValue.y();
1201 color.x() = color.x() * (float)attribValue.x();
1202 color.y() = color.y() * (float)attribValue.y();
1203 color.z() = color.z() * (float)attribValue.z();
1207 color.x() = color.x() * (float)attribValue.x() * (float)attribValue.w();
1208 color.y() = color.y() * (float)attribValue.y() * (float)attribValue.w();
1209 color.z() = color.z() * (float)attribValue.z() * (float)attribValue.w();
3283 rr::GenericVec4 attribValue = RandomArrayGenerator::generateAttributeValue(seed, attribSpec.inputType);
3288 m_glArrayPack->getArray(attribNdx)->setupArray(false, 0, attribSpec.componentCount, attribSpec.inputType, attribSpec.outputType, false, 0, 0, attribValue, isPositionAttr, false);
3289 m_rrArrayPack->getArray(attribNdx)->setupArray(false, 0, attribSpec.componentCount, attribSpec.inputType, attribSpec.outputType, false, 0, 0, attribValue, isPositionAttr, false);